Tag Archive | "adventure"

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LEGO Indiana Jones 2: The Adventure Continues Review

Posted on 06 December 2009 by admin

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LEGO and developer Traveller’s Tales have had a good relationship, partnering with LucasArts for brick-and-stud renditions of the “Star Wars” and “Indiana Jones” film franchises, with Warner Bros. on a “Batman” game and most recently a version of Rock Band with MTV, Harmonix and Warner Bros. The various releases are all entertaining on various levels—it’s funny seeing popular movie characters made up of little LEGO pieces, but they also feature cute animations and often hilarious cutscenes that are reminiscent of the original films, and there’s entertaining gameplay revolving around breaking up myriad LEGO structures, then often building them back up into other creations.

It’s a tried-and-true formula that has charmed gamers of all ages over the past five years. The games have been so successful that they’ve inspired yet another “Indiana Jones” adventure, entitled LEGO Indiana Jones 2: The Adventure Continues. Does this new one hold up? Continue Reading

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Tales of Monkey Island Chapter 4 Review

Posted on 03 December 2009 by admin

Tales of Monkey Island Chapter 4 - 1

Tales of Monkey Island brings the adventures of pirate Guybrush Threepwood into a new era with an explosive storyline that becomes deeper and more entangled during the course of the five-episode saga. While battling his nemesis, the evil pirate LeChuck, Guybrush accidentally unleashes an insidious voodoo pox that threatens to transform the buccaneers of the Caribbean into unruly pirate monsters. Continue Reading

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Game Review: Uncharted 2 – Among Thieves

Posted on 29 November 2009 by admin

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Starting out this review with the boldest of bold statements seems fitting for this title so here goes. Uncharted 2 is possibly the best game I have ever played. It seems like a tall order and it is not without its faults but when it comes to modern “next-gen” gaming experiences, this has captured the way I have thought games should be unlike any game on the Xbox 360, Wii or PS3 until now. Continue Reading

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Assassin’s Creed 2 Review (X360)

Posted on 29 November 2009 by admin

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So much has changed since the last trip to the Animus that it’s hard to know where to begin. While Assassin’s Creed may boast that “nothing is true, everything is permitted”, it is certainly true that this sequel feels like a new monster in comparison to its predecessor.

Let’s begin with combat, as that was one of the top complaints of the first game. While there are some foes that can easily be dispatched with a simple counter-attack, many are impervious to that solution. Ezio, Altair’s replacement, is now capable of using a large number of weapons. As you progress through the game you can purchase better swords, hammers or mauls to use as a primary weapon and daggers as a side arm. Each blade has a different set of statistics, so how well they deflect blows away or how quickly you can counter varies from weapon to weapon. As such, early on it may feel as if they game isn’t nearly so responsive as the original. And still each foe seems to have its own way of quickly being dispatched. Continue Reading

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